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Game Music

Examples of music I composed for games.

Special Forces (unreleased)
This is music created for a tactical first person shooter from Sierra.  The music is divided into action music and stealth music.  I also included the theme music I created, which was used in the internal prototype trailer. 

SWAT: Urban Justice (unreleased)

The in-game music was created to be dynamically scaleable in intensity level.  In the Olvera St. and Leons pieces, you can hear the intensity progress throughout the piece. This game was going to be a sequel to SWAT 3.

SWAT 3: Elite Edition

This was the first game that I composed music for.  The game has two main modes of the play: stealth and dynamic.  The user could change modes instantly and I created music that would make sense when this transition occurred.

Dungeon Solitaire

​This is music I wrote for one of Griptonite's early iOS games, Dungeon Solitaire.  This is the only piece of ambient music in the game and it was the backdrop during most of the game play.

Evan Buehler

Game Audio
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